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Showing results 1 to 14 of 14
Canine House of Cards
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This simple construction activity teaches the importance of architectural structure. Learners build and test designs for a paper "doghouse" strong enough to hold the weight of a jumbo dog biscuit.
Set It Straight
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In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.
All Wound Up
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In this activity, learners build a racecar using only a rubber band, spool, straw, and paper clip! This racer is a classic toy that zips across a flat surface.
Pedal Power
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.
Action Figure
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In this project, students explore how levers work, by making a puppet with moving limbs.
Paper Bridge
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In this engineering activity, challenge learners to construct a paper bridge that can support 100 pennies.
Hang Time
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Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.
High Rise
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In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.
Stack 'Em Up
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In this simple and fun activity, learners build a tower of cups to explore distribution of weight. Learners make predictions about their towers and test their designs.
Paper Table
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In this design challenge activity, learners use tubes of newspaper to make a table that’s at least eight inches tall and strong enough to hold a heavy book!
Super Golf Tower
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In this engineering activity, challenge learners to build a tower out of 10 sheets of newspaper and 3 feet of masking tape, which can hold a golf ball balancing at the top.
I Spy Nano!
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In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.
Target Practice
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In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.
Flinker
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In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.