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In this fun math activity (page 5 of the pdf), learners will help a secret agent crack a case by solving math problems.

free Ages 8 - 11 30 to 45 minutes
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In this activity (page 10 of the PDF) learners will explore the historical progression of siege weapons to gain an understanding of how the addition and modification of parts can change the efficiency

free Ages 14 - 18 2 to 4 hours
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This is an online game about stopping distance. Learners choose one of three vehicles and one of three speeds.

free Ages 14 - 18 5 to 10 minutes