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Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.
Rocket Launchers
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In this activity, learners work with an adult to build a rocket and launcher out of a plastic 2-liter bottle, flexible plastic hose, plastic tubing, toilet paper tube, and duct tape.
Heavy Lifting: Design Squad
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In this engineering challenge, learners design and build a crane out of cardboard to see how heavy a load it can lift.
Tops
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In this activity, learners discover that some things only stand up while they are spinning.
Ramps 1: Let it Roll!
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In this activity about ramps, learners explore and measure the rate at which spherical objects roll down a ramp.
Building Tetrahedral Kites
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.
Best Bubbles
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In this activity, learners experiment with creating various types of bubble solutions and testing which ingredients form longer-lasting bubbles.
Hull Engineering
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In this activity, learners explore how the hull shape impacts a ship's performance and stability.
Zig Zag Bopper
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In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.
Marble Game
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In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.
Ball Bounce Experiment
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In this activity, learners investigate the properties of different types of balls.
Working with Wind Energy
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In this activity, learners explore how wind energy can be generated on both a large and small scale.
Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).
Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
Toxic Popcorn Design Challenge
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.
Good News: We're on the Rise!
Learners build a simple aneroid barometer to learn about changes in barometric pressure and weather forecasting. They observe their barometer and record data over a period of days.
Creepy Crawlers
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Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.
Dunking the Planets
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In this demonstration, learners compare the relative sizes and masses of scale models of the planets as represented by fruits and other foods.
Sled Kite
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In this activity, learners build a sled kite that models a type of airfoil called a parawing.
The Electric Squeeze
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In this activity/demo about piezoelectricity, learners discover how some crystals produce electricity when squeezed.