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lambda DNA Fingerprinting Simulation
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The purpose of this lab activity is to demonstrate (through simulation) how DNA fingerprinting (or DNA profiling) might be used to solve a crime.

Chromosome Shuffle
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Role-playing the parts of chromosomes and centrioles, learners use large chromosome models and nylon cords (spindle fibers and cell membranes) to walk through the processes of mitosis and meiosis.

Evolutionstechnik or Selection and Variation in the Egyptian Origami Bird (Avis papyrus)
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In order to examine the random nature of mutations and natural selection, learners "breed" clutches of Egyptian Origami Birds (Avis papyrus) using random number generators (dice and coins) to mutate s

Feeding Facilitation: A Lesson in Evolution and Sociobiology
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This is an outdoor activity designed to demonstrate evolution of feeding behavior in flocking, schooling or herding animals that maximizes allocation of food resources and enhances survival.

“Chips” Off the Old Block?
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In this activity, learners bake cookies by following different recipes to better understand genetic mutations. Everyone in the group bakes the same type of cookie: chocolate chip.

Food Forensics: A Case of Mistaken Identity
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This lesson is designed to serve as an introduction to the immune system. It can stand alone or it can lead into further studies of the immune system.

Digestive System: A Kinesthetic Lesson
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In this simulation, learners act out each digestive function of the organs, tissues, and cells in the digestive tract.

Who Dirtied The Water?
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In this activity, learners receive a labeled plastic film canister containing a material representing a pollutant (i.e. pencil shavings = a beaver's wood chips).

Simulation of Laparoscopic Surgery Lab
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This simulation of laparoscopic surgery enables learners to practice and to learn this modern surgical technique.

Close, Closer, Closest
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In this activity, learners perform an experiment that models a chromatography-like process called electrophoresis, a process used to analyze DNA.

Demonstrating An Epidemic
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This experiment allows learners to experience a small scale "epidemic," demonstrating the ease with which disease organisms are spread, and enables learners to determine the originator of the "epidemi

Underwater Hide and Seek
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In this activity, learners experience firsthand how marine animals' adaptive coloration camouflages them from prey.

An Interdisciplinary Deer and Human Population Study
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This activity helps the learner answer the question: "What environmental problems arise due to animal and human overpopulation and what might need to be done to combat these problems?" Learners play a

The Beaks of the Finches
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In this simulation, learners become birds different beak types. Learners use various tools to represent beaks to pick up seeds and place them in a petri dish.

A Walk Through the Gut
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This simulation helps learners understand what happens to food as it passes through the digestive system.

The Jelly Bean Problem (JBP)
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In this activity, learners are challenged to eat some candy as a cell would need to as well as to think about some of the problems that arise when a cell ingests food.

Echolocation Lab
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In this lab, learners experience how dolphins and other echolocating animals use their senses to locate and identify objects without using their sense of sight.

Genetics the Easy Way
Source Institutions
In this activity, learners make critters out of recyclables and apply the rules of mathematics to solve genetics problems.