Search Results
Showing results 1 to 11 of 11

Underwater ROV
Source Institutions
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

Traveling Nanoparticles Model
Source Institutions
This is an activity (located on page 3 of the PDF under Nanosilver Activity) about diffusion of small molecules across cell membranes.

Moving Molecules!
Source Institutions
In this activity about molecular diffusion (located on page 2 of the PDF under Nanosilver Activity), learners will make predictions and move molecules of iodine through a seemingly solid plastic sandw

Science of Sunblock
Source Institutions
This is an activity (located on page 3 of the PDF under Stained Glass Activity) about nanotechnology making its way into everyday products, such as sunscreen, and how effective these invisible particl

Going Green
Source Institutions
In this activity, learners conduct a waste audit and use their findings to implement a plan for reducing trash.

Nano Scavenger Hunt
Source Institutions
This is an activity (located on page 3 of PDF under Where's Nano? Activity) about identifying nanoscale objects and phenomena in today's world.

Sink or Swim?
Source Institutions
In this activity, learners identify different plastics in a mystery bag. Learners discover that plastics are classified #1 through #7.

Self-Assembling Dessert Toppings
Source Institutions
This is an activity (located on page 3 of the PDF under Self-Assembly Activity) about self-assembly, the ability of molecules to assemble themselves according to certain rules.

Star Power
Source Institutions
In this activity, learners create a star show and discover how they can prevent light pollution. Using simple materials, learners first design constellation boxes.

Light Bulb Challenge
Source Institutions
In this activity, learners explore the difference between compact fluorescent light (CFL) bulbs and traditional incandescent bulbs.

Keep Out!
Source Institutions
In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.