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Showing results 1281 to 1300 of 1508

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In this activity, learners construct a device that allows them to view 2-D images in 3-D.

Over $20 per student Ages 6 - 11 1 to 2 hours
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This activity gets learners looking at 6-sided shapes in nature, including the cells of a beehive, as well as other shapes.

1 cent - $1 per group Ages 4 - 14 1 to 7 days
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In this kinesthetic activity, learners will play a game with a ball to demonstrate the Coriolis force, which partly explains why hurricanes in the Northern Hemisphere rotate counterclockwise.

free Ages 8 - 14 10 to 30 minutes
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In this activity, learners build a tiny but powerful flashlight out of simple materials. Use this activity to introduce learners to electrical circuits and conductivity.

$5 - $10 per student Ages 8 - 11 10 to 30 minutes
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.

$10 - $20 per group Ages 8 - 11 45 to 60 minutes
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In this activity, learners experiment with the density of ice, water, and oil. Learners will discover that the density of a liquid determines whether it will float above or sink below another liquid.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners build inexpensive kaleidoscopes using transparency paper and foil (instead of mirrors).

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners explore clouds and how they form.

$1 - $5 per group Ages 8 - 18 5 to 10 minutes
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Learners explore magnetism and motion as they build a simple marble run. Learners test different arrangements of plastic and cardboard tubes, bottles, and cups on a magnetic board.

$5 - $10 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners test the rate of ripening fruit and vegetables and use a chemical to inhibit the ripening process.

$10 - $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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This is a quick activity/demonstration that introduces learners to the concept of index of refraction. Learners place stirring rods in a jar of water and notice they can see them clearly.

1 cent - $1 per group Ages 8 - 18 Under 5 minutes
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In this group activity, learners see and hear the speed of sound. A learner designated the "gonger" hits a gong, once every second, as the rest of the group watches and listens from a distance.

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
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In this indoor or outdoor water activity, learners pour water from small cups to large cups and containers. In doing so, they discover water takes the shape of its container.

$1 - $5 per group Ages 4 - 6 30 to 45 minutes
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In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore how acids can dissolve eggshells leaving behind a membrane-covered bouncy egg.

1 cent - $1 per student Ages 6 - 14 1 to 7 days
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In this activity, learners explore the behavior of cold-blooded animals. Learners discover what happens when they change a fly's temperature.

$1 - $5 per group Ages 4 - 14 45 to 60 minutes
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

$5 - $10 per group Ages 8 - 14 2 to 4 hours