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In this activity/demo, learners examine a synthetic gecko tape with micron sized hairs that mimics the behavior of the gecko foot.

Over $20 per group Ages 6 - adult 10 to 30 minutes
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

1 cent - $1 per group Ages 14 - adult 2 to 4 hours
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In this activity, learners simulate the separation techniques that materials recovery facilities (MRFs) use and then design their own series of recycling techniques.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity about saturation (page 1 of PDF under SciGirls Activity: Sand Dunes), learners will build a series of sand castle towers using a 16 oz cup.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this Spanish-language chemistry activity, learners use simple materials to explore how fire extinguishers work to put out fires.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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When a lot of people share one network (such as cars using roads, or messages getting through the Internet), there is the possibility that competing processes will create a “deadlock," or an interrupt

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

free Ages 8 - 18 2 to 4 hours
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In this activity, learners build water-propelled engines from soft drink cans.

$1 - $5 per group Ages 4 - 14 30 to 45 minutes
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In this engineering activity (page 2 of PDF), young learners investigate how a wide base can make a building more stable. Learners use blocks or boxes of different sizes to construct stable towers.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes
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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.

free Ages 11 - 18 10 to 30 minutes
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In this activity, learners imagine what the world might look like if we could build an elevator to space!

1 cent - $1 per student Ages 4 - adult 10 to 30 minutes
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Where rainwater goes after the rain stops? And why there are rivers and lakes in some parts of the land but not in others?

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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In this activity, learners use sieves with different-sized holes to sort balls by size.

Over $20 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners explore how engineering has developed various means to remove impurities from water.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity on page 13 of the PDF, use a special plastic card that has been painted with a chemical that changes color when it is in UV light.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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In this activity on page 2 of the PDF, learners test different materials to find out which is the best insulator.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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This activity (on page 3 of the PDF under GPS: Sailboat Design Activity) is a full inquiry investigation into design optimization.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners identify the DNA base bars guanine, cytosine, thymine and adenine. Learners create a DNA model using colored paper clips to resemble these base pairs.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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Some bugs can walk on the surface of a lake, stream, river, pond or ocean.

$1 - $5 per group Ages 8 - adult 5 to 10 minutes
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In this activity on page 4 of the PDF, explore the unique molecular structure and conductive nature of graphene. Learners construct a circuit with a battery and LED bulb.

$10 - $20 per student Ages 8 - 14 5 to 10 minutes