Circuit Game


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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand. The object of the game is to move the wand from one end of the wire to the other without touching the wire and setting off the buzzer. Use this activity to introduce learners to concepts related to electrical circuits, switches, conductors, and insulators. [Activity is publicly available through a web crawler capture on Archive.org.]

Quick Guide


Preparation Time:
Under 5 minutes

Learning Time:
10 to 30 minutes

Estimated Materials Cost:
$5 - $10 per student

Age Range:
Ages 6 - 11

Resource Types:
Activity, Game, Lesson/Lesson Plan

Language:
English

Materials List (per student)


  • 1 piezo buzzer or Christmas light
  • 6" wire, stiff
  • 1' wire, stiff
  • 1' electrical wire
  • 2 3" pieces of electrical wire
  • batteries, 2 AA or 1 9V
  • cardboard
  • electrical tape
  • scissors
  • hot glue gun
  • pliers

Subjects


  • Engineering and Technology
    • Engineering
      • Electrical Engineering
  • Physical Sciences
    • Electricity and Magnetism
      • Electric Charges and Currents
      • Electric Circuits
  • The Nature of Science
    • The Scientific Process
      • Conducting Investigations
  • The Nature of Technology
    • The Design Process
      • Problem Solving
      • Troubleshooting and Maintenance

Informal Categories


  • Electronics
  • Games
  • Toys

Audience


To use this activity, learners need to:

  • see
  • hear
  • touch

Learning styles supported:

  • Involves hands-on or lab activities

Other


Components that are part of this resource:

Includes alignment to state and/or national standards:

This resource is part of:

Access Rights:

  • Free access

By:

  • Fresno Community Science Workshop

Rights:

  • All rights reserved, Fresno Community Science Workshop, 2012

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