Design For All: Imagining Inventions

Source Institutions

Source Institutions

Add to list Go to activity
Activity link broken? See if it's at the internet archive
In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future. Learners will use the concept of user-centered design by learning about a fictional person, brainstorming solutions to a problem they face, and creating a concept sketch of their future thinking design idea. Activity includes a design thinking framework that will walk learners through the process step-by-step, sample "user cards" of fictional people and their needs, a sample concept sketch, two brainstorming outlines (Superhero and Future Thinking Mash-Up) and suggested activity extensions. A Spanish version of the activity is also available.

Quick Guide

Preparation Time:
Under 5 minutes

Learning Time:
10 to 30 minutes

Estimated Materials Cost:
free per student

Age Range:
Ages 6 - adult

Resource Type:

English, Spanish

Materials List (per student)


  • Engineering and Technology
    • Engineering
  • The Nature of Technology
    • The Design Process
      • Research and Development
      • Invention and Innovation
      • Problem Solving
      • Troubleshooting and Maintenance


Foreign language versions of this resource:

Components that are part of this resource:

This resource is part of:

Access Rights:

  • Free access


Source Collection

  • Design For All


  • All rights reserved, The Tech Interactive, 2020