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Hunger Signals

Source Institutions

    Oregon Museum of Science and Industry

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Hunger Signals

This game explores the different reasons we choose to eat, and helps us be aware of when our body needs food and when it does not. Learners choose a character, and then are faced with several decisions on whether to eat something at different times. A hunger meter displays how hungry the character is, and a wheel of emotions points out how the character is feeling. After you make your choice, feedback appears on what the healthiest choice would be in that situation.

Quick Guide

Preparation Time:
Under 5 minutes

Learning Time:
10 to 30 minutes

Estimated Materials Cost:

Age Range:
Ages 8 - 14

Resource Types:
Activity, Game

English, Spanish

Materials List (per student)

  • Computer with internet connection


  • Life Sciences
    • Human Body
      • Health and Nutrition

Informal Categories

  • Food and Cooking
  • Games
  • Sports and Exercise


To use this activity, learners need to:

  • see
  • read
  • use mouse

Learning styles supported:

  • Involves hands-on or lab activities


Foreign language versions of this resource:

This resource is part of:

Access Rights:

  • Free access



  • All Rights Reserved, OMSI, ©2007

Funding Source:

  • National Institutes of Health, National Center for Research Resources, "Science Education Partnerships Award", R25RR022741


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