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In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the large value card pushes their counter a number of spaces equal to the difference between the two card values multiplied by the lower of the two card values. Learners can also explore what happens when a zero card is added to the mix.
- 5 to 10 minutes
- 5 to 10 minutes
- 1 cent - $1 per group of students
- Ages 6 - 11
- Activity, Game
- English
Quick Guide
Materials List (per group of students)
- Game board (linear track seventeen spaces long)
- Counters
- 2 sets of card (numbers 1-6)
- Scratch paper and pencil (optional)
Subjects
-
Mathematics
- Algebra
-
Number and Operations
- Multiples and Factors
- Operations
- Reasoning and Proof
-
The Nature of Technology
-
The Design Process
- Problem Solving
-
The Design Process
Informal Categories
- Games
- Sports and Exercise
Audience
To use this activity, learners need to:
- see
- read
- touch
Learning styles supported:
- Involves hands-on or lab activities
Other
Components that are part of this resource:
Access Rights:
- Free access
By:
- NRICH; Reeves, Tony
Rights:
- All rights reserved, University of Cambridge, 2007