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In this astrobiology activity (on page 11 of the PDF), learners consider what organisms need in order to live (water, nutrients, and energy). Learners select an environment at random and identify what they must provide in order to keep their organisms alive. Learners then create the growing environment, make predictions about growth, and observe the environment for ten days. This lesson guide includes background information, handouts, and a math extension. [Activity is publicly available through a web crawler capture on Archive.org.]
- 10 to 30 minutes
- 1 to 4 weeks
- Over $20 per group of students
- Ages 8 - 18
- Activity, Experiment/Lab Activity, Lesson/Lesson Plan
- English
Quick Guide
Materials List (per group of students)
- Activity Guides (page 16 & 17 of PDF)
- 1-2 sets of environment cards (page 15 of PDF)
- Seeds (radish, grass, bean, squash, or alfalfa)
- Damp soil or damp towel
- Plastic bags
- Pond water, sediment, and material (sticks or plants)
- Open containers
- Half an apple
- Open bowl
- Water
- Grapes
- Container or plate for grapes
- Brine shrimp eggs in container
- 5 g yeast in container
- 50 mL warm water
- Sugar
- Slice of bread
- Dried beans
- Spoon or other crushing tool
- Cottage cheese, yogurt, or cream cheese
- Lettuce leaves
- 5 g cornstarch
- 95 g soil
- Handful of hay
- Pens or pencils
Subjects
-
Earth and Space Science
-
Earth Structure
- Oceans and Water
- Earth, Moon and Sun
- Earth's History
-
Solar System
- The Sun
- The Moon
- The Planets
-
Earth Structure
-
Life Sciences
- Cells
-
Diversity of Life
- Plants
- Animals
- Viruses and Bacteria
- Protists and Fungi
-
Physical Sciences
- Energy
- Chemistry
-
Vibration and Waves
- Light and Optics
-
Light and Optics
- Sunlight and Color
-
The Nature of Science
-
The Scientific Process
- Asking Questions
- Conducting Investigations
- Gathering Data
- Formulating Explanations
- Communicating Results
- Science as a Career
-
The Scientific Process
-
The Nature of Technology
-
The Design Process
- Research and Development
- Problem Solving
- Troubleshooting and Maintenance
-
The Design Process
Informal Categories
- Animals
- Gardening
- Nature and Environment
Audience
To use this activity, learners need to:
- see
- see color
- read
- touch
Learning styles supported:
- Uses STEM to solve real-world problems
- Involves hands-on or lab activities
Other
Includes alignment to state and/or national standards:
Includes assesments for student learning:
Access Rights:
- Free access
By:
- Randall, Chris
Rights:
- Public domain, ,
Funding Sources:
- NAI Lead Teams at NASA Ames Research Center and NASA Jet Propulsion Laboratory
- TERC's Astrobiology Curriculum Project