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Magnets on the Move
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In this activity, learners investigate the behavior of magnets. Learners create a "wonder wand" with a magnet so they can move a skater around.

Balloon Nanotubes Tabletop
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This activity introduces learners to the structure and properties of carbon nanotubes.

Circuit Bending with Play-Doh
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Break open that used musical toy and squish some Play-Doh over the circuit boards, and you will hear some weird and distorted sounds the manufacturer never intended!

Magnetic Seesaw
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In this activity, learners build a seesaw powered by magnets.

Floating Butterfly
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In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field.

Minibot
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.

Electric Cup Guitar
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Make a one-string "guitar" by stringing a cup with some fishing line. You amplify the plucking of the string by placing a piezo contact microphone and mini battery powered amplifier inside the cup.

Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

Musical Sculpting Machine: Squeeze Play-Doh to Make Music
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Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.