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Make your own spin art device using an old record player! Notice patterns and effects the spinning movement has on your work. When finished, post your work to the Spin Art Gallery!

$1 - $5 per student Ages 4 - 8 10 to 30 minutes
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In this activity, learners of all ages will roll a ball coated with paint to artistically visualize the motion of the object.

$1 - $5 per group Ages 4 - adult 30 to 45 minutes
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In this art activity (page seven of the pdf), learners will use their creativity to make a "motion collage." Each student will be encouraged to draw a picture of something that moves to be a part of t

free Ages 4 - 8 10 to 30 minutes
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In this activity, learners watch a figure "magically" float up through the air.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners investigate the behavior of magnets. Learners create a "wonder wand" with a magnet so they can move a skater around.

1 cent - $1 per group Ages 4 - 11 10 to 30 minutes
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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Create beautiful spirals by drawing a straight line. This sounds crazy, but you can with a turntable (a record player or lazy susan), paper, and pen.

1 cent - $1 per student Ages 4 - 14 5 to 10 minutes
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners design and build a toy top out of simple, everyday materials and have the option to use the toy as an artistic tool.

$1 - $5 per group Ages 4 - adult 10 to 30 minutes
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In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.

$1 - $5 per group Ages 4 - 18 1 to 2 hours
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Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners build a cuica or chirping bird using straw, string, and a bottle cap. Use this activity to explore the interplay of motion and sound.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners build small animated toys that move.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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In this project, students explore how levers work, by making a puppet with moving limbs.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

$1 - $5 per student Ages 6 - 11 1 to 2 hours
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In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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This simple construction activity teaches the importance of architectural structure. Learners build and test designs for a paper "doghouse" strong enough to hold the weight of a jumbo dog biscuit.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes