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Curious Contraptions
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In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

In the News
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In this fun and imaginative writing assignment (page nine of the pdf), students will flex the creative side of their brains to learn more about the laws of motion and the scientific process.

Fill it to Capacity
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In this math lesson, learners rotate through six estimating and measuring centers. First, learners read the book, "Room for Ripley" by Stuart J.

A Matter of Splatter
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In this math-based activity, learners will experiment to find how height and angle affect spatter and then use this knowledge to solve a crime.

The Proof is in the Powder
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In this activity, learners will design a way to identify a powder found at a crime scene by comparing it with known powders, with the goal of solving a crime.

Designing a Wall
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In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

Busted by Biology
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In this two-part activity, learners will extract their own DNA from their cheek cells and learn how DNA is analyzed and used to solve crimes.