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Flower Engineers
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This activity (on pages 24-29) combines science and art to introduce learners to how different animal pollinators spread pollen from one plant to another, and how certain shapes, colors, and smells of
Design a Microexpression Zoetrope
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In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.
Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.
Lever Cowboy
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.
Chomp
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In this activity (page 5 of pdf), learners explore the relationships between the shape and structure of a shark's teeth and the food it eats, and then create their own shark tooth from clay.
Paper Chromatography with Leaves
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In this activity on page 5 of the PDF (Plants—The Green Machines), learners use chromatography to separate and identify pigments within various leaves.
Mapping the Spread of HIV/AIDS: Trailing the Pandemic
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In this activity, learners act as epidemiologists by mapping the prevalence of HIV/AIDS worldwide.
Build a Tree
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This activity (on pages 13-18) has learners build a model tree and then figure out how to make their tree stand up by itself.
Kelp Critters
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This marine biology activity (on pages 11-17) introduces learners to kelp (seaweed) forests that grow in the ocean and are home to many species of sea animals.
Tidepool in the Classroom
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In this activity (page 4 of the pdf), learners build a model of a tide pool, using chicken wire, paper mache, and other craft materials.