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Macchia Madness
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In this activity, learners explore the history of making objects from glass and artistry of Dale Chihuly.

Bearings for Your Whirligig
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Experiment with friction and make bearings for a whirligig! This activity is a nice introduction to friction and bearings and demonstrates why bearings are useful for spinning.

Getting There!: Navigation and Trajectory
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.

Spider Glider
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In this fun activity about spiders, learners build and design a spider from cardstock, straw, string, and pipe cleaners.

The Carbon Cycle and its Role in Climate Change: Activity 3
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.

Bet the Farm
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This is an online game about the complexities of farming. Learners will "draw" cards and make decisions about how to take care of their farm.

Sky Diver
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Students design and build their own parachutes in this hands-on engineering project.

Let's Clone a Mouse, Mouse, Mouse...
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Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.

The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

Sound Representation: Modems Unplugged
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In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.

Invent an Animal
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In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage.

Wind Tunnel
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Scientists use enormous wind tunnels to test the design of planes, helicopters, even the Space Shuttle.

Genetics the Easy Way
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In this activity, learners make critters out of recyclables and apply the rules of mathematics to solve genetics problems.