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Smell Match
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In this matching activity (3rd activity on the page), learners use their sense of smell to match pairs of opaque containers filled with various smelly items like orange peel, roses, or moth balls.

Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.

Motor Learning
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In this activity (26th on the page), learners construct an easy-to-build device and test motor learning.

Topological Puzzles
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

Games of Chance and Brains
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.