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Blow-and-Go Parachute
Learners make a skydiver and parachute contraption and launch it. They see that the drag created by air resistance slows the descent of skydivers as they travel back to Earth.

Breaking Beams
Learners investigate stress and strain by designing, building, and testing beams made from polymer clay.

Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.

Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

Bouncing Balloons
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In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.

Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

Whirling Windmills
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.
Shadow Puppets
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If you have lights, cardboard, scissors, and some brass fasteners, you can make shadow puppets! Create a story-telling and design challenge for your learners with this simple and creative activity.

Balancing Sculptures
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In this activity, learners will use a variety of household and/or natural objects to design a sculpture that balances from a single point.
Happy City
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.

Which Parachute
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In this activity, learners will engineer three different parachutes to test how well each one works.

Parachute Parade
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In this engineering activity, learners design parachutes to give toy figures safe landings. This activity is great for practicing an important STEM skill--changing only one variable at a time.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Dripping Wet or Dry as a Bone?
Learners investigate the concept of humidity by using a dry and wet sponge as a model. They determine a model for 100% humidity, a sponge saturated with water.

Physics Tug of War
Learners set up books with rubber bands stretched between the books. When two identical books are stretched apart and released, they move back toward each other an equal distance.

How Far?
To learn how friction affects motion, learners build a measurement tool from a rubber band and other simple materials.

Hovercraft Racers!
Learners build a simple hovercraft using air from a balloon to levitate a craft made from a compact disc (CD).

Action-Reaction Rocket!
Learners construct a rocket from a balloon propelled along a guide string.

Density Rainbow and the Great Viscosity Race
Learners conduct two activities to investigate two properties of liquids: density and viscosity. In a clear container, learners stack 7 different liquids which will layer according to their density.