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Engineering Parachutes
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In this activity, learners will become an engineer by designing and engineering a miniature parachute.

Engineering For Earthquakes
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In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.

Get It Write
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In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Waterproof that Roof!
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In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings.

Building Bridges
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In this activity, learners explore the engineering design process and the basic mechanics behind building bridges as they build one themselves using gumdrops and toothpicks.

Puppet Power
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Manufacturing Technologies: Making a Picture Frame
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Learners examine the manufacturing process while they make picture frames from cereal boxes.

Sticky Structures
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In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.

Zoom-A-Rang
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In this activity, learners design and build a Zoom-a-rang using everyday materials. Experiment with different materials and Zoom-a-rang designs to see how they fly.

Tessellations
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In this activity, learners will engineer a new shape and use it to create a new pattern with no wasted space.

Folding Matters
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In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.

Lego Mania
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In this activity, learners will put together towers using building bricks, then take the tower apart and challenge themselves to use the same bricks used to build a bridge.

Tall Tower Challenge
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In this activity, learners will use their chosen material to build the tallest tower possible in under three minutes. This activity uses problem solving and fine motor skills to challenge learners.

Balancing Sculptures
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In this activity, learners will use a variety of household and/or natural objects to design a sculpture that balances from a single point.

Cardboard Sculptures
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Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Make a Tikiville Teepee
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In this great hands-on activity, learners use patterns to make a teepee from newspaper that they sit inside.

DIY Pasta Rover
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In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.