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Engineering For Earthquakes
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In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.

Get It Write
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In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Waterproof that Roof!
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In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings.

Puppet Power
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Manufacturing Technologies: Making a Picture Frame
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Learners examine the manufacturing process while they make picture frames from cereal boxes.

Sticky Structures
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In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.

Folding Matters
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In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.

Cardboard Sculptures
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Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

DIY Pasta Rover
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In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Paper making: a craft and a chemical engineering major
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In this activity, learners explore the question "What is paper?" Learners discover the processes and materials required to make paper while experimenting with different recycled fibers and tools.

Linkages
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This design challenge is an open-ended exploration of linkages, a group of parts connected by hinges, and the types of motion they can create.

Micro Automata
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In this activity, learners build small animated toys that move.

Action Figure
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In this project, students explore how levers work, by making a puppet with moving limbs.

Cranking Bird
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.

Cardboard Automata
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.