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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this activity, learners build their own rockets from paper, coffee stirrers, and tape. Learners discover that when anything flies, air pressure is always involved.

1 cent - $1 per group Ages 4 - 11 10 to 30 minutes
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Learners follow the template to build and fly a paper helicopter.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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Learners build at least two different spinners (tops) to investigate how mass distribution, size, and shape affect the length of time the spinner spins.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this activity, learners engineer a flying glider using paper hoops and a drinking straw.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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Learners act as engineers and design mini submarines that move in the water like real submarines.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this project, students explore how levers work, by making a puppet with moving limbs.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes