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In this activity, learners use UV light to transfer a pattern onto a plastic board. The pattern is transferred by placing a mask (a transparency sheet with the pattern) on a plastic board.

Over $20 per group Ages 14 - adult 1 to 2 hours
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The major goal of this math lesson is to have learners collect data from a variety of experiments, determine what models best fits their data, and explain why their models are best.

Over $20 per group Ages 14 - 18 1 to 2 hours
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In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Forensics) is a full inquiry investigation into how hairs from a crime scene are matched to suspects.

Over $20 per group Ages 8 - 14 1 to 2 hours