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Tessellations
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In this activity, learners will engineer a new shape and use it to create a new pattern with no wasted space.

Playground Patterns of Cracks
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In this math activity, learners observe and sketch cracking patterns in pavement.

Odd Man Out
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In this math game (Page 14 of the Are You Game? PDF), learners determine the probability of getting an even versus an odd product using the numbers on a regular deck of cards.

Fair Spinners
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In this math game (Page 9 of the Are You Game? PDF), learners determine what makes a spinner fair or unfair. Learners first play a round with a pre-made spinner that isn't very fair.

Race to the Top
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In this math game (Page 6 of the Are You Game? PDF), learners examine the probability of rolling sums from 0 to 12 with two dice. The first player to reach the finish line is the winner.

Big Bubbles
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How do you measure a bubble when it's floating? You can't really, but in this activity, learners can measure the diameter of the ring of suds a bubble leaves on a flat surface.
Tip Topper
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In this math activity, learners role-play as wait staff at the Kidtropolis Diner. It's the end of the night and it's time for the staff to collect their tips.

Slide Rules
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Learners make their own simple slide rules out of paper and learn how they work.