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In this math game (Page 9 of the Are You Game? PDF), learners determine what makes a spinner fair or unfair. Learners first play a round with a pre-made spinner that isn't very fair. Then, learners design a new spinner that is fair and play again.
- 5 to 10 minutes
- 10 to 30 minutes
- 1 cent - $1 per group of students
- Ages 8 - 14
- Activity, Game, Lesson/Lesson Plan
- English
Quick Guide
Materials List (per group of students)
- Spinners
- Game board
- Counters (for game pieces)
- Paper clips
- Paper
- Pencils
Subjects
-
Mathematics
-
Data Analysis and Probability
- Data Analysis
- Data Collection
- Data Representation
- Probability
-
Number and Operations
- Decimals
- Fractions
- Operations
- Representation
-
Data Analysis and Probability
-
The Nature of Technology
-
The Design Process
- Problem Solving
-
The Design Process
Informal Categories
- Games
Audience
To use this activity, learners need to:
- see
- see color
- read
- touch
Learning styles supported:
- Involves hands-on or lab activities
Other
Includes alignment to state and/or national standards:
This resource is part of:
- The Actuarial Foundation Math Academy series
- Math Academy: Are You Game? Explorations in Probability (Page 9)
Access Rights:
- Free access
By:
- Rimbey, M.Ed., NBCT (Math), Kimberly
Rights:
- All rights reserved, The Actuarial Foundation, 2007
Funding Sources:
- Ernst & Young
- New York Life Foundation
- Swiss Re
- Towers Perrin