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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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Combine math and exercise with this activity. Learners count how many times in a row they can skip rope or throw and catch a ball.

free Ages 4 - 14 10 to 30 minutes