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Sound Automata
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In this activity, learners build their own sound machines and explore the interplay of motion and sound.

Woodpecker
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In this activity, learners construct a traditional handicraft toy that illustrates a motion commonly associated with violins and earthquakes.

How to Make an Audio Tape Bow
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From this How To slide show, you create an Audio Tape Bow that can play distorted audio sounds by running it across a tape head.

Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.

Probability: Rock Around The Clock
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In this math lesson, learners apply the Monte Carlo method of simulation to determine a reasonable estimate.