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In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the

1 cent - $1 per group Ages 6 - 11 5 to 10 minutes
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In this movement and measurement activity, learners jump as far as they can three times, and compare their longest jump to the longest jump of their friends, classmates and/or family members.

$1 - $5 per student Ages 6 - 18 10 to 30 minutes
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In this activity, learners explore what is and is not active play and how it contributes to a healthy body and mind. Making active play a routine part of every day is a key concept of the experience.

1 cent - $1 per group Ages 4 - 8 45 to 60 minutes
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In this activity about physical stress (page 28 of PDF), learners discover that muscles and bones need to work to stay strong.

$1 - $5 per group Ages 6 - 11 1 to 4 weeks