Search Results
Showing results 21 to 40 of 52

Spill Spread
Source Institutions
In this simulation, learners explore how ocean currents spread all kinds of pollution—including oil spills, sewage, pesticides and factory waste—far beyond where the pollution originates.

Marshmallow Models
Source Institutions
No glue is needed for learners of any age to become marshmallow architects or engineers.

Runaway Runoff
Source Institutions
When it rains, water can collect on top of and seep into the ground. Water can also run downhill, carrying soil and pollution with it.

What Lives Here
Source Institutions
In this outdoor activity/field trip, learners explore an aquatic site such as a pond, lake, stream, river or seashore to find and investigate plants and animals that live in water.

Make a Lake
Source Institutions
Where rainwater goes after the rain stops? And why there are rivers and lakes in some parts of the land but not in others?

Dip Dip, Hooray
Source Institutions
Lakes, streams and other freshwater bodies are a habitat for lots of living things, big and small.

Salt Water Revival
Source Institutions
In this outdoor activity, learners visit the intertidal zone of a rocky coastal site well populated with marine organisms.

Habitats of the Pond
Source Institutions
In this outdoor activity/field trip, learners locate and study plants and animals in several freshwater pond habitats.

Hold It
Source Institutions
In this outdoor activity/field trip, learners investigate the special shapes, holding structures and holding behaviors that real organisms use in streams, rivers, creeks or coast intertidal zones to a

Great Steamboat Race
Source Institutions
In this outdoor activity, learners race small boats, made of cork, balsa wood, popsicle sticks etc., to investigate the rate and direction of currents in a stream or creek.

Make Your Own Ant Farm
Source Institutions
In this outdoor/indoor activity, learners collect ants and dirt to create an ant farm in a cup that they can observe over time.

Bready Bubble Balloon
Source Institutions
Learners discover the bubble power of living cells in this multi-hour experiment with baker's yeast. Learners make a living yeast/water solution in a bottle, and add table sugar to feed the yeast.

Crawdad Grab
Source Institutions
In this outdoor, freshwater activity, learners explore the behavior and food preferences of crawdads (or crabs) by "fishing" for them with various baits.

Silent Stalking
Source Institutions
In this outdoor game, learners role play predator and prey to explore the importance of keen hearing and silent stalking skills in the animal world.

Scent Tracking
Source Institutions
In this wintertime outdoor activity, learners role play wolves tracking their prey by following scented trails.

Fish Wheels
Source Institutions
In this activity, learners cut out and assemble wheels to explore how variations in fish body structures (mouth shape/position/teeth, body shape, tail shape, and coloration patterns) allow fish to sur

Seed Dispersal
Source Institutions
In this outdoor activity and bingo-like game, learners explore why and how seeds spread far from the plants that produce them.

Mapping a Study Site
Source Institutions
In this outdoor activity, learners use a mapping technique to become oriented to the major features of an outdoor site.

Algae in Excess
Source Institutions
Plants need nutrients to grow. This is why we apply fertilizers to grass and food crops. In this activity, learners will explore how fertilizers can affect lakes and other bodies of water.

Make a Prism
Source Institutions
In this activity, learners will make their own prism and use a glass of water to separate sunlight into different colors.