Search Results
Showing results 1 to 8 of 8

Soapy Boat
Source Institutions
Learners discover that soap can be used to power a boat. Learners make a simple, flat boat model, put it in water, and then add a drop of detergent at the back of the boat.

Above Water: Buoyancy & Displacement
Source Institutions
In an investigation called "Shape It!" learners craft tiny boats out of clay, set them afloat on water and then add weight loads to them, in order to explore: how objects stay afloat in water; what th

Pop Can "Hero Engine"
Source Institutions
In this activity, learners build water-propelled engines from soft drink cans.

Watercraft
Source Institutions
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
Up, Up and Away with Bottles
Source Institutions
In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.

Diving Submarine
Source Institutions
Learners use a commercially available toy to experiment with density. They fill a chamber in the toy submarine with baking powder and release it into a tank of water.

Rescue Mission
Source Institutions
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

The Shape of Floatation
Source Institutions
In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.