Source Institutions
Source Institutions
Add to list Go to activity
Activity link broken? See if it's at the internet archive
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water. Participants design, build, test and redesign their own model pieces of equipment to help them retrieve the floating objects. This activity also fits well with lessons on invention.
- 10 to 30 minutes
- 30 to 45 minutes
- $1 - $5 per group of students
- Ages 6 - 11
- Activity, Game
- English, Spanish
Quick Guide
Materials List (per group of students)
- 3 film canisters with snap-on lids
- Pot, bucket, or dishpan
- Paperclips
- 12-inch length of thread
- Towels
- Plasticine, clay, or poster putty
Subjects
-
Earth and Space Science
-
Astronomy
- Probes, Satellites and Spacecraft
-
Astronomy
-
Engineering and Technology
-
Engineering
- Aerospace Engineering
-
Engineering
-
The Nature of Technology
-
The Design Process
- Invention and Innovation
- Problem Solving
- Troubleshooting and Maintenance
-
The Design Process
Informal Categories
- Model Building
- Transportation
Audience
To use this activity, learners need to:
- see
- be mobile
- touch
Learning styles supported:
- Involves teamwork and communication skills
- Uses STEM to solve real-world problems
- Involves hands-on or lab activities
Other
Foreign language versions of this resource:
Components that are part of this resource:
Includes alignment to state and/or national standards:
This resource is part of:
Access Rights:
- Free access
By:
- WGBH
Source Collection
- Fetch! With Ruff Ruffman
Rights:
- All rights reserved, WGBH Educational Foundation, 2006
Funding Sources:
- National Science Foundation, 0452485
- Public Television Viewers
- The Arthur Vining Davis Foundation
- Arby's
- Greendog