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In this activity (on page 1 of the PDF), learners make a "mini-globe" to investigate the causes of day and night on our planet.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners investigate the formation of craters. Learners will examine how the size, angle and speed of a meteorite's impact affects the properties of craters.

$1 - $5 per student Ages 6 - 14 45 to 60 minutes
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In this activity, learners explore how to protect their skin while applying pesticides to plants.

$10 - $20 per group Ages 8 - 14 10 to 30 minutes
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This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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Professor John Endler traveled to Trinidad in the 1970s to study wild guppies. In this activity, learners take part in an online simulation of Endler's work.

1 cent - $1 per group Ages 11 - adult 45 to 60 minutes
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This is an activity about waves. Using marbles, paper clips and rubber bands, learners explore how waves behave.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this outdoor, sunny day activity, learners experiment with paper leaf models to discover how some desert plants conserve water.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this experiment, learners work in pairs to create two gloves -- one that contains a layer of shortening (blubber) inside, and one that doesn't.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Forensics) is a full inquiry investigation into how hairs from a crime scene are matched to suspects.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this classic activity, learners investigate natural selection by becoming birds foraging for food on an island.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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In this forensics activity, learners solve a mystery using “DNA” taken from the scene of the crime.

$1 - $5 per student Ages 11 - 18 1 to 7 days
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In this activity, learners create an electrical circuit and investigate how some dissolved substances conduct electricity.

$10 - $20 per group Ages 11 - 14 45 to 60 minutes
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This lesson focuses on how nanotechnology has impacted our society and how engineers have learned to explore the world at the nanoscale.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners use a flashlight, a glass of water, and some milk to examine why the sky is blue and sunsets are red.

1 cent - $1 per group Ages 11 - 18 5 to 10 minutes
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This is an activity about robotics programming. Learners will discover how precise programmers have to be as they instruct a friend to make a peanut butter and jelly sandwich.

$1 - $5 per group Ages 4 - adult 5 to 10 minutes