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The goal of this activity is to design, build and test a house or toy for an animal.

$1 - $5 per group Ages 4 - 18 30 to 45 minutes
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In this game, learners take turns guessing toy animals from around their house based on the toy's characteristics.

free Ages 4 - 11 10 to 30 minutes
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In this activity, learners engineer a paper helicopter that spins to the ground when dropped.

1 cent - $1 per student Ages 4 - 11 10 to 30 minutes