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In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other.

$1 - $5 per group Ages 6 - adult 10 to 30 minutes
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This resource contains ideas and brief instructions on how to build animals out of construction paper and other simple materials.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
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In this fun activity about spiders, learners build and design a spider from cardstock, straw, string, and pipe cleaners.

1 cent - $1 per student Ages 4 - 6 10 to 30 minutes
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Many of the genetic sequences found in the fruit fly genome are similar to those found in humans.

$5 - $10 per group Ages 14 - adult 45 to 60 minutes
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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In this activity, learners investigate balance and symmetry by designing a symmetrical butterfly, using a paper cutout.

1 cent - $1 per student Ages 4 - 6 10 to 30 minutes
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In this interactive game, learners listen to the songs of four different thrushes and then try to match each bird with its song.

free Ages 6 - adult 5 to 10 minutes
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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This activity is a fun way to show two stages in a Monarch butterfly's life cycle. Learners will create an optical illusion that can be flipped from caterpillar to butterfly.

1 cent - $1 per student Ages 4 - 8 10 to 30 minutes
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In this activity, learners make acid/base indicator paper, place the indicator paper on an anthill, disturb a bunch of ants, and then observe what happens!

$1 - $5 per group Ages 6 - 11 45 to 60 minutes
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Build a fruit fly trap out of a 2-liter plastic bottle and some rotten fruit! Fruit flies are easy to catch in warm weather. Once you catch some, you will be able to see their life cycle up-close.

1 cent - $1 per student Ages 4 - 11 1 to 4 weeks
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In this online activity, learners test their ability to hear different frequencies and compare their frequency range with the frequency range of other animals and insects.

free Ages 4 - 11 5 to 10 minutes
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In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.

free Ages 4 - 14 5 to 10 minutes
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This is an online simulation of how sound changes due to environment. How does place--like a cave, a pier, or a forest--affect certain sounds?

free Ages 4 - 8 5 to 10 minutes
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In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes