Search Results


Showing results 41 to 60 of 290

Source Institutions
Add to list Details
In this activity, caregivers and young learners work together to make a scale from household materials to compare different weights--an essential principle in early math.

1 cent - $1 per student Ages 4 - 8 10 to 30 minutes
Source Institutions
Add to list Details
Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.

$1 - $5 per student Ages 8 - adult 10 to 30 minutes
Source Institutions
Add to list Details
This activity is about collecting and analyzing DNA as part of a criminal investigation.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
Source Institutions
Add to list Details
Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.

Over $20 per group Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
Add to list Details
In this activity (on page 2 of PDF), learners make their own totem poles out of recycled materials.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
Source Institutions
Add to list Details
Play with your food while learning about engineering! Build a spaghetti bridge, then test its strength by piling on the marshmallows, raw spaghetti, raw linguine and coins.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners develop their understanding of combinations as they create as many different kinds of tostadas as possible.

1 cent - $1 per student Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity, learners play a probability game and try to be the first to get to the end of the game board path .This activity guide contains a material list, black line masters for the game

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
Can you think of ways to collect and dispose of spilled oil without causing further harm to the environment?

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this indoor and/or outdoor activity, learners make an anemometer (an instrument to measure wind speed) out of a protractor, a ping pong ball and a length of thread or fishing line.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners investigate the effect of heat on a reaction.

$1 - $5 per student Ages 4 - 11 10 to 30 minutes
Source Institutions
Add to list Details
Build a catapult that transforms the potential energy of a twisted rubber band into kinetic energy. Experiment with design variations so that you can hit a target with a projectile.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
By making models of light waves with paper, learners can understand why different colors appear in bubbles.

1 cent - $1 per student Ages 11 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity about magnetism (page 17 of the pdf), learners experiment with magnets, exploring the concept of diamagnetic materials by seeing how a grape reacts to a magnetic field.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
Add to list Details
In this activity, learners investigate the process of osmosis by adding salt to a sealed bag of raw carrots and comparing it to a control.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
Don't scream for ice cream -- make it with milk, sugar, flavoring and some 'salt-water' ice. Discover the chemistry of ice cream by creating your own.

$1 - $5 per student Ages 4 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, the learner will explore hand eye coordination while using a variation of the ball and cup game.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes