Search Results
Showing results 21 to 29 of 29
Guess the Sentence
Source Institutions
In this activity, learners play a game similar to Hangman by guessing a secret phrase to understand how computer scientists measure the amount of "information" in a document.
Information Hiding: Sharing Secrets
Source Institutions
This activity about cryptographic techniques illustrates a situation where information is shared, and yet none of it is revealed.
Tourist Town: Dominating Sets
Source Institutions
In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is connected to one
Sound Representation: Modems Unplugged
Source Institutions
In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.
Treasure Hunt: Finite-State Automata
In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.
Card Flip Magic: Error Detection & Correction
Source Institutions
This magic trick is based on how computers detect and correct data errors.
You Can Say That Again!: Text Compression
Source Institutions
This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.
Colour by Numbers: Image Representation
Source Institutions
This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.
Find My Card
Source Institutions
In this activity, learners find the answer to the question, "if you have a pile of 8 cards, and you remove half, then half again, how many times can you do this until you get to just one card?" This w