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Make a Speaker
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In this activity, learners explore how an electromagnet works by making a simple one. Using this knowledge, learners design a diagram to make a working speaker using household materials.

I Spy Nano!
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In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.

Design a Seed
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In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.

Stabilization Wedges Game
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

Recycling Rules: Understanding Recycling and a MRF
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In this activity, learners simulate the separation techniques that materials recovery facilities (MRFs) use and then design their own series of recycling techniques.

Sand, Plants and Pants
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In this activity, learners explore how the application of nano-sized particles or coatings can change a bigger material’s properties.

Sand Castle Saturation
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In this activity about saturation (page 1 of PDF under SciGirls Activity: Sand Dunes), learners will build a series of sand castle towers using a 16 oz cup.

Como funciona un extintor
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In this Spanish-language chemistry activity, learners use simple materials to explore how fire extinguishers work to put out fires.

The Orange Game: Routing and Deadlock in Networks
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When a lot of people share one network (such as cars using roads, or messages getting through the Internet), there is the possibility that competing processes will create a “deadlock," or an interrupt

Soda Geyser
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In this quick activity (page 1 of PDF under SciGirls Activity: Lift Off), learners will use the ever-popular soda geyser experiment to test the reactivity of the various sugar candies or mints.
MarsBound!: Mission to the Red Planet
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.

Building Tall
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In this engineering activity (page 2 of PDF), young learners investigate how a wide base can make a building more stable. Learners use blocks or boxes of different sizes to construct stable towers.

The Turing Test: Conversations with Computers
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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.

Exploring Fabrication: Self-Assembly
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.

Space Elevator
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In this activity, learners imagine what the world might look like if we could build an elevator to space!

Roller Coasters
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

Make a Lake
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Where rainwater goes after the rain stops? And why there are rivers and lakes in some parts of the land but not in others?

Bernoulli Brain Teasers
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In this activity related to flight, learners conduct two simple tests to explore how lift works.

Exploring Size: Ball Sorter
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In this activity, learners use sieves with different-sized holes to sort balls by size.