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Sound Charades
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In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other.

Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.

Lagging Sound
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In this group activity, learners see and hear the speed of sound. A learner designated the "gonger" hits a gong, once every second, as the rest of the group watches and listens from a distance.

Audio Boggle: Make a Sound Track
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Audio Boggle is an activity that lets you listen to a track (that you make yourself) and see what you can hear!

Making Music in Nature
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In this activity, learners will explore the ways natural materials can produce sounds. Appropriate for any age, learners can make individual music or create a symphony with others.

Double Dutch Distractions
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This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.

Battle the Baby!
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In this interactive game, learners compare their music-listening skills with that of a three-month-old baby.

Pickle-oh!: Musical Pickle Instrument
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What's a Pickle-Oh? Two pieces of pickle on a stick are connected to a Pico Cricket (micro controller). When you slide the pickles apart the note changes.

Clap Sensor: Build a Sound Sensor Using a Pico Cricket
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This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard.

Straw Pipes
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Learners build pan pipes out of drinking straws by cutting them to different lengths. Then, learners make music by blowing across the straws and playing some well-known songs.

Music and Sound
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This activity (on page 2 of the PDF under SciGirls Activity: Music and Sound) is a full inquiry investigation into sound frequency.

Circuit Bending with Play-Doh
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Break open that used musical toy and squish some Play-Doh over the circuit boards, and you will hear some weird and distorted sounds the manufacturer never intended!

Build a Band
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In this design challenge activity, learners build a four-stringed instrument that can play a tune.

Tube Zither
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In this activity, learners explore sound by constructing tube zithers, stringed instruments from Southeast Asia and the South Pacific.

Shake and Match
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In this activity, learners create a hearing based memory game that they can share with friends.

CD Spectrometer
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In this activity, learners use a compact disc to make a spectrometer, an instrument used to measure properties of light.

How to Make an Audio Tape Bow
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From this How To slide show, you create an Audio Tape Bow that can play distorted audio sounds by running it across a tape head.
Catch the Beat
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This is an activity about music, movement, and math. Learners will start a rhythm pattern with 2, 3, or 4 beats. For instance, tap your foot, jump, clap, repeat.

Good Vibrations
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This lesson (on pages 15-24 of PDF) explores how sound is caused by vibrating objects. It explains that we hear by feeling vibrations passing through the air.

Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.