Search Results
Showing results 1 to 3 of 3

Games of Chance and Brains
Source Institutions
In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

The Awesome Game Race
Source Institutions
In this engineering activity, learners design their own board games.

Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.