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Games of Chance and Brains
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.
The Awesome Game Race
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In this engineering activity, learners design their own board games.
Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.