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Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.
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Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
Up, Up and Away with Bottles
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.
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Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-926.jpg?itok=_zBosHkh)
Paddle Power
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
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Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.
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Straws and Airplanes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.
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Zip Line
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In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
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Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.
Ships Ahoy!
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-887.jpg?itok=pPZs6AKM)
Bridge the Gap
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-675.jpg?itok=gt3CzHb-)
Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
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Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
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Rubber Band Car
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In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.
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The Muddy City: Minimal Spanning Trees
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In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city.
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Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-039.png?itok=-c5Wa_Hx)
Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-005-025.jpg?itok=Td284hXH)
Elevator Engineering
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In this activity, learners will use household items to design and build an elevator that will carry 2 passengers to a height of 16 inches...or higher!
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Build a Bridge
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-992.jpg?itok=xxmQDDdb)
Ice Roads: Steiner Trees
Source Institutions
In this outdoor activity, learners use pegs (like tent pegs) and string or elastic to simulate drill sites and roads in Northern Canada.