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Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
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Kool Colors
Source Institutions
Learners investigate how temperature affects the rate of chemical reactions by observing how steel wool reacts with various types of Kool-Aid solutions at different temperatures.
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Four Corners
Source Institutions
In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
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Helping Hand
Source Institutions
In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.
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Bubble Trouble
Source Institutions
In this activity on page 15 of the PDF, learners measure the amount of bubbles that they make using a detergent.
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Exploring the Universe: Space Guess Quest
Source Institutions
Space Guess Quest is a fun game that encourages participants to identify the many types of objects in space, from human-made spacecraft to nebulas, galaxies, stars, and worlds.
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Vanishing Craters
Source Institutions
In this activity (on pages 12-15), learners make a crater model and test the effects of weather (rain) on its surface.
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Paddle Power
Source Institutions
In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
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Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
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Pollution Diffusion
Source Institutions
Learners design their own experiment to investigate how pollution diffuses through ground material.
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Watercraft
Source Institutions
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
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Of Cabbages and Kings
Source Institutions
This lesson gives full instructions for making cabbage juice indicator, a procedure sheet for learners to record observations as they use the indicator to test materials, and extension activities to d
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Solve The Fall
Source Institutions
In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object.
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Rubber Band Car
Source Institutions
In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.
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Carbon Cycle Roleplay
Source Institutions
In this creative roleplay activity, learners will explore the various processes of the carbon cycle using movement and props to aid in comprehension.
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Density Rainbow
Source Institutions
In this activity, learners mix several sugar solutions to investigate the property of density. Each sugar solution has a different density and color of the rainbow.
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Zipline
Source Institutions
In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.
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Building with Wonderful Junk
Source Institutions
In this activity (page 4), learners work in groups to plan and build large structures using recyclable materials they have brought from home.
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Roller Coasters
Source Institutions
In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.
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Mating Game
Source Institutions
In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.