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In this activity, learners conduct scientific research on multitasking. Learners determine if multitasking with media while doing homework affects their ability to successfully complete the homework.

free Ages 8 - 14 45 to 60 minutes
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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En esta actividad, los aprendices leen sobre como Mateo y Cientina conducen una investigación forense para descubrir quien llevó unos dulces.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners create a mixture of water, alcohol and permanent marker ink, and then add salt to form a colored alcohol layer on top of a colorless water layer.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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This game presents you with several different choices you can make in the course of your everyday life to increase your level of physical activity and be healthier.

free Ages 8 - 14 5 to 10 minutes
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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En esta actividad los aprendices aprenderán un truco de magia donde la magia es la presión del aire.

1 cent - $1 per student Ages 11 - 14 5 to 10 minutes
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this hands-on activity, learners track and record the passage of colored "pompom traits" through three generations of gingerbread people.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

$10 - $20 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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Learners use a simple process to extract DNA from strawberries.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners will investigate and compare the root systems of plants. Explore how weed and edible plant roots differ, and take a closer look inside with the careful use of a knife!

$1 - $5 per group Ages 4 - 18 10 to 30 minutes
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In this engineering activity, learners design and build a mechanical arm to lift a small item.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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Learners make self-assembled polymer spheres as a model for the lipid nanoparticles found in COVID-19 mRNA vaccines.

$10 - $20 per group Ages 11 - adult 10 to 30 minutes
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In this activity on page 10 of the PDF, learners detect the amount of energy that can flow through a sodium chloride electrolyte solution with a light sensor.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes