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Showing results 1 to 20 of 43
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Water Clean-up
Source Institutions
This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.
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Underwater ROV
Source Institutions
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).
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Landing the Rover
Source Institutions
In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).
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Radioactive Decay of Candium
Source Institutions
In this simulation, learners use M&M™ candy to explore radioactive isotope decay.
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Cup Sailing Game
Source Institutions
In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the
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Whose Fault Is It?
Source Institutions
In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
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Big Wave
Source Institutions
This is an activity about waves. Using marbles, paper clips and rubber bands, learners explore how waves behave.
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The Carbon Cycle and its Role in Climate Change: Activity 3
Source Institutions
In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.
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Shake it up with Seismographs!
Source Institutions
In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.
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Design a Lunar Rover!
Source Institutions
In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.
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Paint by the Numbers
Source Institutions
In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.
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Design a Landing Pod!
Source Institutions
In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).
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The Great Balloon Race
Source Institutions
In this online Flash game, learners take to the skies in a hot air balloon and are challenged to beat other balloonists' times to the finish line without crashing.
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Passion for Pixels
Source Institutions
In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.
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Getting There!: Navigation and Trajectory
Source Institutions
In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.
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The Parachuting Egg
Source Institutions
In this activity, learners work in groups to design a parachute out of household items that keeps an egg secure when dropped from a certain height.
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Locating a Point
Source Institutions
In this activity, learners work in teams to simulate the process used by Global Positioning Systems (GPS) to determine the location of a fallen meteorite in Antarctica.
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The Best Dam Simulation Ever
Source Institutions
This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.
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Touch Down
Source Institutions
In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.
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Out of Sight: Remote Vehicle Activity
Source Institutions
In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.