Search Results


Showing results 821 to 840 of 969

Source Institutions
Add to list Details
In this activity, you take regular dominoes, and turn them into conductive switches that can turn on a LEGO RCX block or Pico Cricket (micro controller). LEGO RCX block or Pico Cricket is required.

Over $20 per group Ages 8 - adult 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Add to list Details
Learners make a simple battery out of "sandwiches" of aluminum foil, pennies, and a salt water-soaked paper towel.

$1 - $5 per group Ages 8 - 14 5 to 10 minutes
Add to list Details
Learners design their own experiment to explore the permeability of different materials such as soil, sand, gravel, and marbles.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
Add to list Details
Learners explore magnetism and motion as they build a simple marble run. Learners test different arrangements of plastic and cardboard tubes, bottles, and cups on a magnetic board.

$5 - $10 per student Ages 6 - 14 1 to 2 hours
Add to list Details
Learners experiment with a commercial photo-sensitive paper (Sunprint® or NaturePrint® paper). They place opaque and clear objects on the paper and expose it to bright light, observing the results.

$5 - $10 per group Ages 6 - adult Under 5 minutes
Source Institutions
Add to list Details
In this activity, learners test the rate of ripening fruit and vegetables and use a chemical to inhibit the ripening process.

$10 - $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.

Over $20 per group Ages 6 - adult 45 to 60 minutes
Source Institutions
Add to list Details
Build a catapult that transforms the potential energy of a twisted rubber band into kinetic energy. Experiment with design variations so that you can hit a target with a projectile.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners build a 1:140 "scale model" of NASA's X-33 Reusable Launch Vehicle (RLV) Technology Demonstrator, and investigate how the model dimensions compare to the real vehicle.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners simulate nature's water filtration system by devising a system that will filter out both visible and invisible pollutants from water.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
This is an activity about waves. Using marbles, paper clips and rubber bands, learners explore how waves behave.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
After learning that some of the chemicals we add to food crops may have harmful consequences on our health and the health of the environment, learners will create a pocket-sized card with their favori

1 cent - $1 per group Ages 6 - 14 30 to 45 minutes
Source Institutions
Add to list Details
This activity is about collecting and analyzing DNA as part of a criminal investigation.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
Add to list Details
Engineer and cartoonist Rube Goldberg is famous for his crazy machines that accomplish everyday tasks in overly complicated ways.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
Source Institutions
Add to list Details
This activity was designed for blind learners, but all types of learners can explore the process used to cast and mold molten metal, glass, and plastics.

$10 - $20 per group Ages 8 - 18 4 to 24 hours