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Learners construct an electricity-generating wind turbine out of a plastic bottle.

Over $20 per group Ages 11 - 18 2 to 4 hours
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In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this physics activity, learners construct a small-scale version of a classic carnival game.

$5 - $10 per group Ages 11 - 18 10 to 30 minutes
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Learners mix a solution of luminol with hydrogen peroxide to produce a reaction that gives off blue light.

$1 - $5 per group Ages 4 - adult Under 5 minutes
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In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.

$10 - $20 per group Ages 8 - 18 2 to 4 hours
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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In this game, learners walk through an imaginary Carbon Cycle and explore the ways in which carbon is stored in reservoirs and the processes that transport the carbon atom from one location to another

free Ages 11 - 18 45 to 60 minutes
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In this fun and, at times, hilarious force and motion activity, learners will use household objects to build a crazy contraption and see how far they can get a tennis ball to move.

$1 - $5 per group Ages 4 - adult 1 to 2 hours
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In this creative roleplay activity, learners will explore the various processes of the carbon cycle using movement and props to aid in comprehension.

$1 - $5 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners design, build and test wind turbines. Learners go through the design process and use the scientific method to test important blade variables.

Over $20 per group Ages 8 - 18 2 to 4 hours
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Learners explore the relationship between energy consumption, population, and carbon emissions in the countries of the Americas.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners build a Wilberforce Pendulum, a special coupled pendulum in which energy is transferred between two modes of vibration, longitudinal ("bounce') and torsional ("twist"), on a

$10 - $20 per group Ages 11 - 18 10 to 30 minutes
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

1 cent - $1 per group Ages 14 - adult 2 to 4 hours
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Over $20 per group Ages 8 - 18 2 to 4 hours