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Showing results 41 to 60 of 130

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In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners take apart a used zinc-carbon dry cell battery.

$1 - $5 per student Ages 11 - adult 45 to 60 minutes
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In this activity, learners explore the concept of friction and how ball bearings reduce friction.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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In this activity, learners explore the "nuts and bolts" of gene chips.

$1 - $5 per student Ages 14 - 18 45 to 60 minutes
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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In this activity, learners are challenged to create a parachute using easily sourced materials in order to transport a LEGO figure safely to the ground.

$1 - $5 per group Ages 4 - adult 30 to 45 minutes
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In this activity, learners will observe a deceptively simple process: a burning candle.

$1 - $5 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners build mini catapults using paint paddles and a spoon. Use this activity to introduce learners to forces and projectile motion.

$1 - $5 per student Ages 6 - 18 10 to 30 minutes
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In this activity, learners explore the flexibility of polymer chains by pushing sharpened pencils through a Ziploc bag.

$1 - $5 per group Ages 6 - 18 5 to 10 minutes
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In this activity, learners will explore how and why weight distribution works.

$1 - $5 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners explore the principles of magnetism by observing how various materials interact with magnets and superconductors.

$1 - $5 per group Ages 14 - adult 10 to 30 minutes
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In this activity, learners work in teams to simulate the process used by Global Positioning Systems (GPS) to determine the location of a fallen meteorite in Antarctica.

$1 - $5 per student Ages 11 - 18 10 to 30 minutes
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In this activity, learners explore how engineers work in a team to solve problems.

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners carry out a scientific investigation of dust in their classroom. Learners produce an analysis on graph paper of the dust they collect over the course of a few days.

$1 - $5 per group Ages 11 - 18 1 to 7 days
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In this activity, learners test the Law of Reflection based on experimental evidence. Learners produce raw data and explanations based on their data: pencil tracings of incident and reflection rays.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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In this activity, learners demonstrate the effects of cold-working (strain-hardening) and annealing. Learners discover that these processes change the load that a wire can support.

$1 - $5 per group Ages 14 - adult 2 to 4 hours
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In this activity, learners set up an experiment to investigate the effects of hot air on the path of a laser beam.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes