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Showing results 1 to 12 of 12

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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.

1 cent - $1 per group Ages 11 - 18 1 to 2 hours
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In this activity (on pages 41-47 of PDF), learners explore tesselating geometric patterns (repeated shapes, similar to the art of M.C. Escher).

1 cent - $1 per student Ages 4 - adult 45 to 60 minutes
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Wheels aren't the only things that can "roll" objects that are placed on top of it. Make non-intuitive shapes from cutouts and a compass to demonstrate this.

1 cent - $1 per student Ages 6 - 18 5 to 10 minutes
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What's a more compelling problem to solve than being stranded on a deserted island?

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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In this activity (on pages 49-54 of PDF), learners play with tangrams, a set of triangles, squares and a parallelogram that can combine into a larger square as well as all sorts of other shapes.

1 cent - $1 per student Ages 4 - adult 45 to 60 minutes
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In this activity, learners are introduced to tree rings by examining a cross section of a tree, also known as a “tree cookie.” They discover how tree age can be determined by studying the rings and ho

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners are challenged to eat some candy as a cell would need to as well as to think about some of the problems that arise when a cell ingests food.

1 cent - $1 per group Ages 14 - 18 30 to 45 minutes
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In this activity, learners use microarray technology to determine which genes are turned on and off at various points in the differentiation of pluripotent stem cells on their way to becoming pancreat

1 cent - $1 per group Ages 14 - adult 1 to 2 hours
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

1 cent - $1 per group Ages 14 - adult 2 to 4 hours