Search Results
Showing results 441 to 460 of 740

Balancing Act
Source Institutions
In this activity, learners will explore their center of gravity.

A Question of Balance
Source Institutions
In this activity, learners explore how engineers use scales and measures when designing a manufacturing process to ensure that final products are uniform in weight or count.

Can You Copperplate?
Source Institutions
In this activity, learners explore chemical engineering and how the processes of chemical plating and electroplating have impacted many industries.

Measuring the Wind
Source Institutions
In this activity, learners explore how anemometers work to record wind speeds and how the equipment has undergone engineering adaptations over time.

Mirror, Mirror
Source Institutions
In this activity, learners discover that it is difficult to trace a curve by using its reflection in a mirror. Use this activity to discuss how the brain works.

Coma Cluster of Galaxies
Source Institutions
In this activity, learners will first learn the basics of galaxy classification and grouping.

Melting Ice
Source Institutions
In this activity, learners explore density, convection, stratification, and, by inference, the melting of icebergs. Learners make hypotheses, test their hypotheses, and explain their observations.

Mirror, Mirror
Source Institutions
In this activity, learners test the Law of Reflection based on experimental evidence. Learners produce raw data and explanations based on their data: pencil tracings of incident and reflection rays.

Light Soda
Source Institutions
In this activity, learners sublimate dry ice and then taste the carbon dioxide gas.

Cast Your Vote
Source Institutions
In this activity, learners explore how voting systems have changed with engineering advances over time. Learners work in teams to design their own voting system using easy to find materials.

Adaptive Device Design
Source Institutions
In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o
Tsunami: Waves of Destruction
Source Institutions
In this activity, learners use tsunami time travel maps to predict how long it will take a tsunami to reach the shore.

Rubber Band Racers
Source Institutions
In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.

Binary Code Bracelets
Source Institutions
In this activity, learners make their own binary code bracelets by translating their initials into 0s and 1s represented by beads of 2 different colors.

The Best Dam Simulation Ever
Source Institutions
This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.

Got Gas?
Source Institutions
Create gas with a glass of water, some wire, conductors and a battery! You will be separating water (H2O) into oxygen and hydrogen.

Globe at Night
Source Institutions
In this international citizen science activity, learners measure their night sky brightness and submit their observations into an online database.

EEEEK--A Mouse!
Source Institutions
In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

Simple Spinner
Source Institutions
In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

Telescoping Periscope
Source Institutions
In this activity, learners explore the many uses of periscopes and how this simple device was designed and is used in many applications.