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In this activity, learners explore the concept of how engineering solved the problem of human/computer interface. Learners disassemble a mouse and explore the movement on the X/Y axis that determines mouse positioning. Learners explore design enhancements to the mouse over time, and as a team of "engineers" add further enhancements to current mouse design.
- Under 5 minutes
- 1 to 2 hours
- $10 - $20 per group of students
- Ages 8 - 18
- Activity, Lesson/Lesson Plan
- English
Quick Guide
Materials List (per group of students)
- Student Resource Sheets
- Student Worksheets
- Roller ball mouse
- Eyeglass repair kit or mini screwdriver (must be very small gauge)
- Model construction materials: water based glue, scissors, tape, ruler, paper, toothpicks, straws, spools
Subjects
-
Engineering and Technology
-
Computing
- Computer Science
- Information Technology
-
Engineering
- Computer Engineering
- Electrical Engineering
- Mechanical Engineering
- Metallurgy and Materials Engineering
-
Technology
- Information and Communication
-
Computing
-
Mathematics
-
Geometry
- Plane Geometry
-
Geometry
-
Physical Sciences
- Electricity and Magnetism
-
The Nature of Science
-
The Scientific Process
- Conducting Investigations
- Gathering Data
- Formulating Explanations
- Communicating Results
-
The Scientific Process
-
The Nature of Technology
-
Technology and Society
- Impacts of Technology
- Technology and History
-
The Design Process
- Research and Development
- Invention and Innovation
- Problem Solving
- Troubleshooting and Maintenance
-
Technology and Society
Informal Categories
- Computers
Audience
To use this activity, learners need to:
- see
- read
- use mouse
- touch
Learning styles supported:
- Involves teamwork and communication skills
- Involves hands-on or lab activities
Other
Components that are part of this resource:
Includes alignment to state and/or national standards:
This resource is part of:
Access Rights:
- Free access
By:
Rights:
- All rights reserved, IEEE,