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Showing results 121 to 140 of 156
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An Interdisciplinary Deer and Human Population Study
Source Institutions
This activity helps the learner answer the question: "What environmental problems arise due to animal and human overpopulation and what might need to be done to combat these problems?" Learners play a
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Open Heart: Virtual Bypass Surgery
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In this online activity about heart disease, learners will, with the virtual help of an actual surgeon, watch a virtual bypass surgery.
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How Do We Find Planets Around Other Stars?
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This fun and simple hands-on astronomy activity describes techniques scientists use to find planets orbiting other stars.
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The Beaks of the Finches
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In this simulation, learners become birds different beak types. Learners use various tools to represent beaks to pick up seeds and place them in a petri dish.
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A Walk Through the Gut
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This simulation helps learners understand what happens to food as it passes through the digestive system.
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The Jelly Bean Problem (JBP)
Source Institutions
In this activity, learners are challenged to eat some candy as a cell would need to as well as to think about some of the problems that arise when a cell ingests food.
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Conservation Island
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In this lesson, learners will understand the concepts behind endangered and extinct animals and develop their own conservation plan to save three endangered species.
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Tourist Town: Dominating Sets
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In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is connected to one
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The Turing Test: Conversations with Computers
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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.
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Exploring Size: Ball Sorter
Source Institutions
In this activity, learners use sieves with different-sized holes to sort balls by size.
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Population Study Game: Oh, Deer!
Source Institutions
In this activity, learners model a population of deer and see how the number of deer changes over time.
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Echolocation Lab
Source Institutions
In this lab, learners experience how dolphins and other echolocating animals use their senses to locate and identify objects without using their sense of sight.
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Cryptographic Protocols: The Peruvian Coin Flip
Source Institutions
This activity about cryptographic techniques illustrates how to accomplish a simple, but nevertheless seemingly impossible task—making a fair, random choice by flipping a coin between two people who d
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Trail Impact Study
Source Institutions
In this outdoor activity, learners plan a simple foot path and create an environmental impact study of the natural area where the path would be.
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Microarrays and Stem Cells
Source Institutions
In this activity, learners use microarray technology to determine which genes are turned on and off at various points in the differentiation of pluripotent stem cells on their way to becoming pancreat
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Cool It
Source Institutions
In this outdoor activity/game, learners use thermometers to simulate how lizards survive in habitats with extreme temperatures.
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Seeing Is Believing
Source Institutions
This activity is designed to accompany the PBS documentary about African-American chemist "Percy Julian: Forgotten Genius." Learners look through two cups with small holes in them to simulate what it'
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Artificial Intelligence: The Intelligent Piece of Paper
Source Institutions
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
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Ice Roads: Steiner Trees
Source Institutions
In this outdoor activity, learners use pegs (like tent pegs) and string or elastic to simulate drill sites and roads in Northern Canada.
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Bean-Counter Evolution
Source Institutions
In this simulation game, learners play as predators equipped with genetically different “mouths” (utensils) and hunt for “prey” (assorted beans).